Wednesday, September 12, 2012
Another render
I added glass .. not much else. I keep playing around with materials still couldn't get exactly what I wanted. I also played around with the Mental Ray DoF. Didn't turn out as glowy as last time. :P
Monday, September 3, 2012
Killer Instinct - Scorch
So continuing with my very non-serious idea to continue the KI glory, I decided to try make Cinder. Well not really, since he died at the end of the first game. However, I thought to take stab at the redesign anyways. Maybe he could be just another prisoner in the same experimental program. Who knows.
Thursday, August 30, 2012
Learning again
So ... in my spare time I've been trying to re-learn 3DS max and at the same time trying to improve how I model hard surfaces. I'm currently, still, making this car. However, I decided to do a test render in Mental Ray based off of what I could remember. I need to look at some better ways to get more realistic renders and also I should look at composting tutorials. Right now this is a straight render from Max with about ~1-2 minutes touch up in Photoshop. When I finally get the car done I think I'll tone down the glow and maybe choose a different color for the car. I don't think I did an AO pass on this either. I should probably look into those settings, as well. Ah well. :P
Saturday, June 2, 2012
Thursday, January 19, 2012
Wednesday, January 18, 2012
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